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Imagination at Work... and Play!

From MoCap animation to virtual environments - we play, create and discover in the Labs!

Cartoon turtles swimming made by Eric Stykel

Current Research and Creative Activities at the MMAD Lab and Viz Lab

The Labs are hubs for multi-disciplinary research opportunities. Throughout the year, faculty, graduate and undergraduate researchers utilize the labs to explore the integration of visualization technologies with data gathering and presentation. Current research projects focus on interactive installations and visualization of scientific research, particularly climate change. 
Along with faculty research, the Labs also facilitate the exploration of new technologies and techniques, including game and animation experimentation and chromakey video production. 

Ryuta Nakajima, Artist
3D modeling of the squid using data sets from MRI.

Dr. Shuichi Shigeno, Japan Agency for Marine-Earth Science and Technology
Dr. Mitsunaga Narushima, University of Tokyo

Artist Statement 

The quest of modernity has come to its final phase in the form of postmodernism.  Many of the past victorious attempts to define “individualism” and “self” seem to have found the wall of linguistic structure and categorization as governing principals of human consciousness. Postmodernism tends to recycle the façade of preexisting methods and theories, thereby creating fragmentation and dislocation.  Simultaneously, the presence of computer technology is rapidly reshaping our visual culture by offering the potential for more streamlined production and distribution possibilities. More..

Eun-Kyung Suh, Artist
Silk organza, printed text, cotton thread Dimension variable

Torn From Home

Artist Statement 

This exhibition features the art of Eun-Kyung Suh who honors and memorializes the extreme diasporic experiences of Korean “Comfort Women” during World War II. Using silk organza, Suh creates boxes printed with photographic images of the victims and their journal entries. Silk boxes—hold the stories told decades after their enslavement—give agency to “Comfort Women” and represent safe containers for personal memories.

Past Research 

Repel the Invaders
Graphics showing how the repel the invaders works

This museum exhibit teaches children about invasive species through an interactive educational game that provides an animated experience using shadow-sensitive technology to connect visitors with an underwater habitat and teach them about invasive species in the Great Lakes.  With the threat of invasive species harming a delicate water ecosystem, it is important to educate the public and the growing generation on ways to prevent the spread of certain species.  The game will help to shed new light on this vast and ever growing problem within the Great Lakes ecosystem. This technology is available via a standard negotiated license agreement. Contact Andrew Morrow for specific details. More..